name	piorun2
type	none
setlayer  -100
anim idle
	loop 1
	delay 300
	frame	data/chars/misc/empty
	offset  250 111
	delay   10
	drawmethod 2000 2000 0 0 0 5
	frame	data/chars/bosf/b32
	delay   15
	frame	data/chars/bosf/b31
	delay   20
	delay   2
	frame	data/chars/bosf/b1
	delay   5
	offset  147 181
	nodrawmethod
	sound   data/sounds/piorun2.wav
	frame	data/chars/misc/piorun01
	frame	data/chars/misc/piorun02
	frame	data/chars/misc/piorun03
	frame	data/chars/misc/piorun04
	delay 200
	frame	data/chars/misc/empty
	delay   10
	offset  250 111
	drawmethod 2000 2000 0 0 0 0
	frame	data/chars/bosf/b32
	frame	data/chars/bosf/b31
	delay   2
	frame	data/chars/bosf/b1
	delay 5
	nodrawmethod
	offset  147 181
	frame	data/chars/misc/piorun05
	frame	data/chars/misc/piorun06

	


