name		Platfer
type		none
shadow		0
setlayer	1
antigravity	100
subject_to_wall  0
subject_to_obstacle 0
subject_to_platform 0


anim spawn
@script
    void self = getlocalvar("self");

    if(frame == 13){
      changeentityproperty(self, "velocity", 0, 0, 0);
    }
@end_script
    delay	 10
    offset	 32 14
    move	 -240
    jumpframe	 1 0 1 0
    platform	 32 14 -32 -32 32 32 15 15
    frame	 data/chars/misc/platform/platfer2.png
    move	 0
    frame	 data/chars/misc/platform/platfer1.png
    frame	 data/chars/misc/platform/platfer2.png
    frame	 data/chars/misc/platform/platfer1.png
    frame	 data/chars/misc/platform/platfer2.png
    frame	 data/chars/misc/platform/platfer1.png
    frame	 data/chars/misc/platform/platfer2.png
    frame	 data/chars/misc/platform/platfer1.png
    frame	 data/chars/misc/platform/platfer2.png
    frame	 data/chars/misc/platform/platfer1.png
    frame	 data/chars/misc/platform/platfer2.png #10
    frame	 data/chars/misc/platform/platfer1.png
    frame	 data/chars/misc/platform/platfer2.png
    frame	 data/chars/misc/platform/platfer1.png #Stop
    frame	 data/chars/misc/platform/platfer2.png
    frame	 data/chars/misc/platform/platfer1.png

anim idle
    loop	 1
    delay	 10
    offset	 32 14 
    platform	 32 14 -32 -32 32 32 15 15
    frame	 data/chars/misc/platform/platfer1.png
    frame	 data/chars/misc/platform/platfer2.png
