name	robsmal
type	enemy
aimove wander
aimove chase
health	15
speed	10
shadow	0
nodrop	1
falldie	1
nodieblink 2		
jumpheight 0		
cantgrab 1		
noquake	1				
#nolife	1	
load enbl
hostile player
candamage player
load rbsbl
aggression 50
animationscript data/scripts/boscript.c
setlayer 50
anim idle
	loop	1
	offset	22 19
	bbox	4 2 29 31
	delay	5
	attack	5 4 16 13 10 
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
anim walk
	loop	1
	offset	22 19
	bbox	4 2 29 31
	delay	5
	attack	5 4 16 13 10 
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
anim backwalk
	loop	1
	offset	22 19
	bbox	4 2 29 31
	delay	5
	attack	5 4 16 13 10 
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
anim pain
	offset	22 19
	bbox	4 2 29 31
	delay	5
	attack	5 4 16 13 10 
	@cmd velo001 -2 0 0
	frame	data/chars/robsmal/3
	frame	data/chars/robsmal/2
	frame	data/chars/robsmal/3
	frame	data/chars/robsmal/2
	frame	data/chars/robsmal/3
	frame	data/chars/robsmal/2
anim turn
	offset	22 19
	bbox	4 2 29 31
	delay	5
	attack	5 4 16 13 10 
	@cmd velo001 -2 0 0
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
	@cmd velo001 -1 0 0
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
	@cmd velo001 -0.5 0 0
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
anim attack1
	rangez -20 20
	range 150 170
	offset	22 19
	bbox	4 2 29 31
	delay	5
	attack	5 4 16 13 10 
	frame	data/chars/robsmal/3
	frame	data/chars/robsmal/4
	frame	data/chars/robsmal/5
	frame	data/chars/robsmal/6
	@cmd shoot "rbsbl" 23 3 1
	frame	data/chars/robsmal/7
	frame	data/chars/robsmal/5
	@cmd shoot "rbsbl" 23 3 1
	frame	data/chars/robsmal/7
	frame	data/chars/robsmal/5
	@cmd shoot "rbsbl" 23 3 1
	frame	data/chars/robsmal/7
	frame	data/chars/robsmal/5
	frame	data/chars/robsmal/4
	frame	data/chars/robsmal/3
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2	
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
	frame	data/chars/robsmal/1
	frame	data/chars/robsmal/2
anim death
	delay 5
	offset	22 19
	@cmd shoot "wb2" 0 0 0
	sound data/sounds/expl.wav
	frame	data/chars/misc/empty
	@cmd shoot "wb1" -10 10 0
	frame	data/chars/misc/empty
	@cmd shoot "wb1" -10 -10 0
	frame	data/chars/misc/empty


