name		SBazooka
health		100
speed		10
type		none
typeshot	1
modelflag	7
weaploss	1
candamage	enemy obstacle
gfxshadow	1
noquake		1
atchain		1
dust		dust
icon		data/chars/Snake_Eyes/SBazooka/icon.png
animationscript	data/scripts/player.c

load		Rocketz

anim spawn
drawmethod 240 240
	delay	5
	offset	70 138
	bbox	44 20 50 118
	frame	data/chars/Snake_Eyes/SBazooka/idle.gif
	
anim	idle
drawmethod 240 240
	loop	1
	delay	10
	offset	70 138
	bbox	44 20 50 118
	frame	data/chars/Snake_Eyes/SBazooka/idle.gif
	
anim	walk
drawmethod 240 240
	loop	1
	delay	12
	offset	70 138
	bbox	44 20 50 118
	frame	data/chars/Snake_Eyes/SBazooka/walk1.gif
	frame	data/chars/Snake_Eyes/SBazooka/walk2.gif
	frame	data/chars/Snake_Eyes/SBazooka/walk3.gif
	frame	data/chars/Snake_Eyes/SBazooka/walk2.gif
	

anim	attack1
drawmethod 240 240
	delay	10
	jumpframe 2 0 -1 0
	throwframe 1 0
	custknife Empty2
	offset	70 138
	bbox	44 20 50 118
	frame	data/chars/Snake_Eyes/SBazooka/idle.gif
	delay	35
	sound	data/chars/Cobra_Officer/pistol.wav
	@cmd	shoot "Rocketz" 58 90 0
	frame	data/chars/Snake_Eyes/SBazooka/pain.gif
	delay	10
	frame	data/chars/Snake_Eyes/SBazooka/idle.gif
	

anim	pain
drawmethod 240 240
	delay	10
	offset	70 138
	bbox	44 20 50 118
	frame	data/chars/Snake_Eyes/SBazooka/pain.gif

anim get
	drawmethod 240 240
	delay	20
	offset	38 72
	frame	data/chars/Snake_Eyes/SBazooka/rise2.gif
					