name trava2
type enemy#obstacle
shadow	0
health  30
nomove 1 
setlayer 1
falldie 2
facing 1


palette data/chars/Prisoner/idle0.gif



	



anim	idle
	offset	109 156#76
	loop	1
	bbox	139 13 49 84
	delay	56
sound	data/chars/Prisoner/Help.wav
	frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif
	frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif
frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif
frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif
frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif
frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif
frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif
frame	data/chars/Prisoner/idle0.gif

anim	pain
	offset	109 156#76
	loop	0
	bbox	139 13 49 84
	delay	56
	frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/Prisoner/idle1.gif





anim	death
	offset	109 156
	delay	20
	frame	data/chars/Prisoner/idle0.gif
	frame	data/chars/misc/empty.gif
	frame	data/chars/misc/empty.gif
        




#|edited by openBor Stats v 0.41
	