name	 Throne
health	 9
type	 obstacle
nodrop   1
falldie	 1
nomove 1
nodieblink 2
nolife  1
noatflash 1
candamage	player enemy obstacle
gfxshadow   1
subject_to_gravity 0
antigravity	100
diesound data/sounds/wood.wav



palette	     data/chars/misc/Throne.png   
alternatepal data/chars/boom/exp01.gif


anim	death
	loop	0
	delay	1
	offset	99 172
	#jumpframe	1 1 0 0
	quakeframe	13 1 3
	frame	data/chars/misc/Throne.png
	delay	10
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	delay	4
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	frame	data/chars/misc/Throne.png
	frame	data/chars/misc/Throne2.png
	offset	150 212
	sound	data/sounds/bang.wav
	burn	100 88 111 140 60 1 0 10 80
	delay	9
	drawmethod	256 256 0 0 0 0 1 0 0 0
	frame	data/chars/boom/exp01.gif
	frame	data/chars/boom/exp02.gif
	frame	data/chars/boom/exp03.gif
	frame	data/chars/boom/exp04.gif
	frame	data/chars/boom/exp05.gif
	frame	data/chars/boom/exp06.gif
	frame	data/chars/boom/exp07.gif
	blast	0 0 0 0
	frame	data/chars/boom/exp08.gif
	frame	data/chars/boom/exp09.gif
	frame	data/chars/boom/exp10.gif
	frame	data/chars/boom/exp11.gif
	frame	data/chars/boom/exp12.gif
	frame	data/chars/boom/exp13.gif
	frame	data/chars/misc/empty.gif
		
anim	idle
	loop	1
	delay	1000
	offset	99 172
	bbox	23 80 85 115
	frame	data/chars/misc/Throne.png



#|edited by openBor Stats v 0.41
		
