music		data/music/Drome.bor

background	data/bgs/tunnel/panel2

panel		data/bgs/tunnel/P00 # a. Cobra Door
panel		data/bgs/tunnel/P01 # b. Closed Door
panel		data/bgs/tunnel/P02 # c. Opened Door

notime		1
settime		0
order		bbab
direction	both
spawn1		210 5 0
spawn2		170 5 0

shadowalpha 2
at	0 

light	256 33
at	0


spawn   Flamer
coords  396 260
at	0

spawn   Flamer
coords  446 230
at	0

spawn   Flamer
coords  496 200
at	0

spawn   Crimson_Guard2
alias	Crimson_Guard
coords  -88 200 
at      100

spawn   Bazooker
alias	Cobra_Officer
coords  -100 230 
at      100

spawn   Crimson_Guard2
alias	Crimson_Guard
coords  -88 260 
at      100


wait
at	244

group	1 1
at	0

group	100 100
at	0

spawn	Console
coords	639 190
health	10
at 	244

blockade 244
at	544

group	3 3
at	0

music	data/music/boss2.bor
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   Destro
coords  500 200
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0

spawn   BAT
health	200
coords  560 220
at	0
