# hangar
music		data/music/gijoe.BOR

background	data/bgs/hangar/back.png
panel		data/bgs/hangar/P00.png
panel		data/bgs/hangar/P01.png
panel		data/bgs/hangar/P02.png
panel		data/bgs/hangar/P03.png
notime		1
settime		0
spawn1		30 40
order		abcdbdacdacbabdacabd
#order		----5---10---15---20


spawn	GuardSpawner
health	40
coords	1800 200
at	100


spawn   beamtrap
coords  494 138
at	258

spawn   beamtrap
coords  500 150
at	258

spawn   beamtrap
coords  506 162
at	258

spawn   beamtrap
coords  512 174
at	258

spawn   beamtrap
coords  518 186
at	258

spawn   beamtrap
coords  524 198
at	258


spawn   beamtrap
coords  530 210
at	758

spawn   beamtrap
coords  536 222
at	758

spawn   beamtrap
coords  542 234
at	758

spawn   beamtrap
coords  548 246
at	758

spawn   beamtrap
coords  554 258
at	758

spawn   beamtrap
coords  560 270
at	758


spawn   beamtrap
coords  494 138
at	1358

spawn   beamtrap
coords  500 150
at	1358

spawn   beamtrap
coords  506 162
at	1358

spawn   beamtrap
coords  512 174
at	1358

spawn   beamtrap
coords  518 186
at	1358

spawn   beamtrap
coords  536 222
at	1358

spawn   beamtrap
coords  542 234
at	1358

spawn   beamtrap
coords  548 246
at	1358

spawn   beamtrap
coords  554 258
at	1358

spawn   beamtrap
coords  560 270
at	1358

spawn   Shooter
coords  580 206 300
at	1408


spawn   beamtrap
coords  512 174
at	2058

spawn   beamtrap
coords  518 186
at	2058

spawn   beamtrap
coords  524 198
at	2058

spawn   beamtrap
coords  530 210
at	2058

spawn   beamtrap
coords  536 222
at	2058

spawn   beamtrap
coords  542 234
at	2058

spawn   Shooter
coords  550 150 300
at	2108

spawn   Shooter
coords  610 270 300
at	2108


spawn	GuardSpawner
health	40
coords	1400 200
at	2500


spawn   beamtrap
coords  494 138
at	2658

spawn   beamtrap
coords  500 150
at	2658

spawn   beamtrap
coords  524 198
at	2658

spawn   beamtrap
coords  530 210
at	2658

spawn   beamtrap
coords  554 258
at	2658

spawn   beamtrap
coords  560 270
at	2658


spawn   Shooter
coords  556 166 300
at	2708

spawn   Shooter
coords  586 228 300
at	2708



spawn   beamtrap
coords  494 138
at	4258

spawn   beamtrap
coords  500 150
at	4258

spawn   beamtrap
coords  506 162
at	4258

spawn   beamtrap
coords  512 174
at	4258

spawn   beamtrap
coords  518 186
at	4258

spawn   beamtrap
coords  524 198
at	4258

spawn   beamtrap
coords  530 210
at	4258

spawn   beamtrap
coords  536 222
at	4258

spawn   beamtrap
coords  542 234
at	4258

spawn   beamtrap
coords  548 246
at	4258

spawn   beamtrap
coords  554 258
at	4258

spawn   beamtrap
coords  560 270
at	4258

spawn   CameraOffset
coords  240 200 20
at	4400


wait
at	4608

group	1 1
at	4608

music	data/music/boss2.bor
at	0

group	6 6
at	4608

spawn   Officer_Striker
coords  530 160
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   Officer_Striker
coords  580 260
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   Officer_Striker
coords  540 180
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   Officer_Striker
coords  570 240
at	0

spawn   delay
coords  240 200
at	0

spawn   delay
coords  240 200
at	0

spawn   Officer_Striker
coords  550 200
at	0

spawn   delay
coords  240 200
at	0

spawn   Officer_Striker
coords  560 220
at	0

group	1 1
at	4608

spawn   Shooter
coords  430 190 300
at	0

spawn   Shooter
coords  450 230 300
at	0

spawn   Baroness
boss	1
coords  440 210
at	0
