name	    		Travel
type	    		none#player
health				100
mp					100
speed				10
shadow				0
noquake				1
dust				dust01
flash				flash01
bflash				guard01
cantgrab			1
notgrab				1
turndelay			1
jumpmove			3
nodieblink			1
makeinv				1	0
falldie				2
riseinv				1	1
jugglepoints		15
nolife				1
facing				1

icon	    data/chars/misc/empty.gif

diesound     data/chars/travel/super01.wav

palette				data/chars/travel/01.gif 




#-------Select screen!

anim waiting
	loop       1
	offset     -9999 -9999
	delay      1
	frame      data/chars/travel/01.gif

anim select
	loop       0
	offset     -9999 -9999
	sound   data/chars/travel/super01.wav
	delay      1
	frame      data/chars/travel/01.gif


#-------Moves

anim spawn
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

anim idle
	loop	1
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

anim walk
	loop	1
	delay	1
	 offset     15 15
	bbox	12 7 7 10
sound	data/sounds/rattler.wav
	frame	data/chars/travel/01.gif

anim attack1
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

anim attack2
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

anim attack3
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif


;----------------------------------------ATTACK 1----------------------------------------;

anim pain1
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

anim fall1
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

anim rise1
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

anim death1
	loop	0
	delay	1
	 offset     15 15
	bbox	12 7 7 10
	frame	data/chars/travel/01.gif

;----------------------------------------ATTACK 1----------------------------------------;


anim sleep
