name		Wolf
health		100
speed		15
type		NPC
subtype		chase
candamage	enemy
hostile		enemy
gfxshadow	1
diesound 	data/chars/WOLF/die.wav
#subject_to_screen 1


anim spawn
	delay	1
	offset	99 183
	jumpframe 2 3 4 0
	frame	data/chars/WOLF/Leap1.png
	frame	data/chars/WOLF/Leap2.png
	delay	60
	frame	data/chars/WOLF/Leap3.png
	delay	8
	frame	data/chars/WOLF/Leap4.png
	frame	data/chars/WOLF/Leap5.png
	
anim idle
	range	0 300
	loop	1
	offset	99 183
	bbox	72 92 72 94
	delay	10
	frame	data/chars/WOLF/STAND01.gif
	frame	data/chars/WOLF/STAND02.gif
	frame	data/chars/WOLF/STAND03.gif
	frame	data/chars/WOLF/STAND04.gif
	frame	data/chars/WOLF/STAND05.gif
	frame	data/chars/WOLF/STAND06.gif

anim walk
	loop	1
	offset	99 183
	bbox	72 92 72 94
	delay	5
	frame	data/chars/WOLF/walk01.gif
	frame	data/chars/WOLF/walk02.gif
	frame	data/chars/WOLF/walk03.gif
	frame	data/chars/WOLF/walk04.gif
	frame	data/chars/WOLF/walk05.gif
	frame	data/chars/WOLF/walk06.gif
	frame	data/chars/WOLF/walk07.gif
	frame	data/chars/WOLF/walk08.gif
	
anim pain
	offset	99 183
	bbox	72 92 72 94
	delay	15
	frame	data/chars/WOLF/pain01.gif
	frame	data/chars/WOLF/pain00.gif
	frame	data/chars/WOLF/pain01.gif
	

anim fall
	delay	20
	offset	99 183
	frame	data/chars/WOLF/fall01.gif
	frame	data/chars/WOLF/fall02.gif
	frame	data/chars/WOLF/fall03.gif

anim rise
	delay	15
	offset	99 183
	frame	data/chars/WOLF/Bite1.png
	

anim attack1
	range	0 65
	delay	7
	offset	99 183
	bbox	72 92 72 94
	sound	data/chars/WOLF/bite.wav
	frame	data/chars/WOLF/Bite1.png
	attack	130 165 26 20 12
	delay	20
	frame	data/chars/WOLF/Bite2.png
	attack	0
	delay	7
	frame	data/chars/WOLF/Bite1.png
	
anim attack2
	range	65 120
	delay	8
	offset	99 183
	jumpframe 2 2 3 0
	bbox	72 92 72 94
	sound	data/chars/WOLF/bite.wav
	frame	data/chars/WOLF/Leap1.png
	frame	data/chars/WOLF/Leap2.png
	attack	130 150 30 25 8 1
	delay	40
	frame	data/chars/WOLF/Leap6.png
	attack	0
	delay	8
	frame	data/chars/WOLF/Leap4.png
	frame	data/chars/WOLF/Leap5.png
	