
music		data/music/Joe6.bor 1996221
notime 1
settime 0
background	data/bgs/lv1/back1
bglayer		data/bgs/lv1/back3 0.4 0.4 0 0 0 0 5 5 1 0
bglayer		data/bgs/lv1/back2 0.2 0.2 0 0 0 0 5 5 1 0  
bglayer		data/bgs/lv1/back4 0.5 0.5 0 0 0 0 5 5 1 0 

#fglayer		data/bgs/lv1/f3 2 -0.5 0 0 0 0 0 1 1 1 0 
#fglayer		data/bgs/lv1/f4 2 -0.5 0 1100 0 0 0 1 1 1 0 
panel		data/bgs/lv1/a1
#panel		data/bgs/lv1/a1b
order	a
direction both


load heli4 1
load helitg 1
cameratype 1
spawn1 100 70 0
spawn2 50 90 0

shadowalpha 2
at 0 
light 256 33
at 0


noslow 1
#--group1-----
wall 0 162 -1000 -1000 340 340 100 1100
shadowalpha 2
at 0 
light 256 33
at 0
#spawn	lvbegin2
#flip 1
#coords	320 240
#at	0
wait
at 0
spawn	heli4
coords	425 200
at	0

wait 
at 950

spawn   Heli2
##flip	1
coords  560 160 120
at	0




spawn S.A.W_Viper
alias S.A.W._Viper
coords 425 226
at 0

spawn S.A.W_Viper
alias S.A.W._Viper
coords 435 266
at 10




spawn   Heli2
#flip	1
coords  860 230 120
at	0

spawn	Major_Bludd
coords  560 235
at	2000
