
music		data/music/Arrival.bor
bossmusic	data/music/boss2.bor

# Load images
background	data/bgs/Pit/Pit.gif

# Front layer
#frontpanel	data/bgs/Pit/Pit.gif

# Load 'panels'. Up to 26 panels can be loaded.
# They can be referenced using A-Z
# Specify normal, neon and screen, or 'none'

panel		data/bgs/Pit/Pit.gif

allowselect CommanderP

spawn1 100 150

# Set the order (don't make the lines too long)
# Syntax:
#	order	[a...z]		(a sequence of panels, e.g. abcdefghij)
#	order	[a...z]
#
direction both
order a

wall		815 288 50 50 110 110 100 50
wall		865 185 50 50 110 110 300 50

wall		-70 238 50 50 110 110 100 50
wall		3815 195 50 50 110 110 300 50
wall		3865 195 50 50 110 110 300 50
wall		3915 195 50 50 110 110 300 50


spawn	gregm
alias Soldier
health	50
item Machine
coords	510 195
at	0



blockade 55
at	55

wait 
at 55


spawn   gate
health  100
aggression 40
####spawnscript data/scripts/lifebar.c
coords  470 220
at      0


spawn	lv1p 
#flip	1
coords	1092 300
at	0

spawn	lv2p 
#flip	1
coords	913 220
at	0

spawn   door
#flip    1
coords	895 195
at 0








wait
at	100

spawn	Alarmlight 1
flip	1
coords	160 120
at	0

spawn	Alarmlight 1
flip	1
coords	550 120
at	0

spawn  danger
flip 1
coords 160 120
at 0

spawn  danger
flip 1
coords 1550 120
at 0

#-----------------






wait
at	200

#-----------------------

spawn	boxb
alias	Box
coords 550 160
item medikit
at 0



wait
at	310

#----------------------

group	6 6
at	320





spawn	Soldier3
alias Soldier
map	0
health	100
coords	550 230
at	320

spawn	Soldier4
alias Soldier
map	1
health	60
coords	500 195
at	320

spawn	Sergente
alias Soldier
health	70
coords	630 180
at	320

spawn	ted
alias Soldier
health	100
coords	550 180
at	320

spawn	calvo
alias Soldier
health	60
coords	530 230
at	320

spawn	gregm
alias Soldier
health	50
coords	540 195
at	320

wait
at	500

#-----------------------

group	100 100
at	500

spawn	tedm
alias Soldier
health	70
coords	550 230
at	500

spawn	Roger
alias Soldier
health	70
coords	630 170
at	500



blockade 875
at	875

wait 
at 875



spawn   gate
health  100
aggression 40
#spawnscript data/scripts/lifebar.c
coords  470 220
at      820



wait
at	700

group	100 100
at	510


spawn	gregm
alias Soldier
health	100
coords	550 230
at	800



spawn	Rogerk
alias Soldier
health	100
coords	550 230
at	800

spawn   enem1
alias Soldier
health 150
coords	580 160
at	1100



wait
at	1200


blockade 1945
at	 1945

wait 
at 1945



spawn   gate
health  100
aggression 40
#spawnscript data/scripts/lifebar.c
coords  470 220
at      1890


group	1 3
at	1500

spawn	boxb
alias	Box
item    medikit
coords	670 165
at 1500

spawn	Soldier3
alias Soldier
coords	580 190
at	1500

spawn	Soldier4
alias Soldier
coords	570 220
at	1500

spawn   Jill2
alias Soldier
health 150
coords	580 170
at	2000




spawn   ted
alias Soldier
coords  560 244
at      2200







wait at 3600
#-------------------
group	100 100
at 3500


spawn	john
alias	Base_Commander
boss	1
coords	500 170
health	200
at	0





# Only AFTER the boss is spawned do we make the group size smaller

group	2 2
at 2500


# Re-enforcements

spawn 	Soldier3
alias Soldier
coords	-30 230
at 0

spawn	Soldier4
alias Soldier
coords	-30 230
at 0

spawn 	Soldier3
alias Soldier
coords	500 220
at 0

spawn	Soldier4
alias Soldier
map	1
coords	-30 230
at 0

spawn 	Soldier3
alias Soldier
coords	-30 230
at 0
