name		HawkMini
health		100
mp		100
speed		6
type		none
gfxshadow	1
weaploss	3
modelflag	7
diesound	data/sounds/die1.wav
riseinv		1
makeinv		4
atchain		1
nodrop		1
icon		data/chars/hawk/icon.png


anim spawn
	drawmethod 90 90
	delay	12
	offset 	80 160
	frame	data/chars/hawk/idle4.png

anim idle
	drawmethod 90 90
	loop	1
	delay	12
	offset 	80 160
	bbox	60 64 52 93
	frame	data/chars/hawk/idle1.png
	frame	data/chars/hawk/idle2.png
	frame	data/chars/hawk/idle3.png
	frame	data/chars/hawk/idle4.png

anim walk
	drawmethod 90 90
	loop	1
	delay	12
	offset 	80 160
	bbox	60 64 52 93
	frame	data/chars/hawk/walk1.png
	frame	data/chars/hawk/walk2.png
	frame	data/chars/hawk/walk3.png
	frame	data/chars/hawk/walk4.png
	frame	data/chars/hawk/walk5.png
	frame	data/chars/hawk/walk6.png

anim attack1
	drawmethod 90 90
	delay	4
	offset 	80 160
	bbox	60 64 52 93
	frame	data/chars/hawk/punch1.png
	attack	110 70 54 16 5
	frame	data/chars/hawk/punch2.png
	attack	0
	frame	data/chars/hawk/punch1.png
	

anim pain
	drawmethod 90 90
	offset 	80 160
	delay	10
	bbox	60 64 52 93
	frame	data/chars/hawk/pain1.png
	delay	30
	frame	data/chars/hawk/pain2.png
	delay	10
	frame	data/chars/hawk/pain1.png	


anim fall
	drawmethod 90 90
	offset 	80 160
	delay	20
	landframe 3
	frame	data/chars/hawk/fall1.png
	frame	data/chars/hawk/fall2.png
	delay	300
	frame	data/chars/hawk/fall3.png
	delay	10
	frame	data/chars/hawk/fall4.png

anim rise
	drawmethod 90 90
	offset 	80 160
	delay	8
	frame	data/chars/hawk/rise1.png
	frame	data/chars/hawk/rise2.png
	frame	data/chars/hawk/rise3.png

anim sleep
