name		HeliTarget
health		1
speed		20
nomove		1 1
type		enemy
hostile		player npc
animationscript data/scripts/harden.c


anim idle
	loop	1
	delay	10
        offset  16 16
	frame	data/chars/destro_heli/a1b
	@cmd	target 2 2 0 0 0 0
	@cmd	dash 0 0
	frame	data/chars/destro_heli/a1b

anim walk
	loop	1
	delay	1
        offset  16 16
	frame	data/chars/destro_heli/a1b

anim spawn
	delay	100
        offset  16 16
	frame	data/chars/misc/empty.gif

anim follow1
	delay	5
        offset  16 16
	frame	data/chars/destro_heli/a1b
	@cmd	dasher 0 0 0
        frame	data/chars/destro_heli/a1b2
	frame	data/chars/destro_heli/a1b
        frame	data/chars/destro_heli/a1b2
	frame	data/chars/destro_heli/a1b
	@cmd	looper 3 18
        frame	data/chars/destro_heli/a1b2


anim death
	delay	5
        offset  16 16
        bbox    0 0 0 0
	frame	data/chars/misc/empty.gif
