name		 Port
type		 enemy
gfxshadow	 1
nolife		 1
health		 75
setlayer	 2
offscreenkill	 10000
nomove		 1 1
nopain		 1
nodrop		 2
death		 1
defense		 normal 0
hostile		 none
animationscript	 data/chars/cobras/jetsc.c
takedamagescript data/scripts/blink.c

palette		 data/chars/island/port.gif
alternatepal	 data/chars/island/portbl.gif

load		 Crew2


anim	idle
	loop	1
	delay	55
	offset	60 105
	bbox	13 37 80 53
	attack	13 37 80 53 200 0 1
	frame	data/chars/island/port.gif


anim	death
	delay	10
	offset	60 105
	frame	data/chars/island/port.gif
	delay	30
	@cmd	spawn01 "BXPlos" 0 0 0
	@cmd	spawn01 "Crew2" 10 1 0
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "Crew2" 5 1 0
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "Crew2" -5 1 0
	frame	data/chars/misc/empty.gif
	@cmd	spawn01 "Crew2" -10 1 0
	frame	data/chars/misc/empty.gif
