Phoenix Configuration File, Format 0.03A


[Title]
Advanced Tactical Fighters

[Notes]
By Graham "Grambo" Wood, 1995 Electronic Arts / Origin Systems


[Base]
Button1, Primary    {[}  ~Next Weapon
Button1, Secondary  {W}  ~Next Waypoint
Button2, Primary    {]}  ~Previous Weapon
Button2, Secondary  {L.SHIFT W}  ~Previous Waypoint
Button3, Primary    {BSPACE}  ~Cockpit off
Button3, Secondary  {C}  ~Time compression
Button4, Primary    {CTRL P}  ~Pause
Button4, Secondary  {ESC}  ~Menu
Button5, Primary    {A}  ~Autopilot
Button5, Secondary  {L.SHIFT E}  ~Eject
Button6, Primary    {L.SHIFT Z}  ~Vector Thrust 0%
Button6, Secondary  {G}  ~Gear
Button7, Primary    {L.SHIFT X}  ~Vector Thrust 90%
Button7, Secondary  {H}  ~Hook
Button8  SECDY_SELECTOR
Button8, Primary    {A}  ~Autopilot
Button8, Secondary  {NONE}

[Throttle/Rudder]
Button1, Primary    {DEL}  ~Flares
Button1, Secondary  {J}  ~Jammers on/off
Button2, Primary    {INS}  ~Chaff
Button2, Secondary  {N}  ~Nav Hud
Button3, Primary    {B}  ~Speed Brakes
Button3, Secondary  {O}  ~Bay Doors open/close
Button4, Primary    {]}  ~Next Weapon
Button4, Secondary  {F}  ~Flaps
Button5, Primary    {F7}  ~Player to Target
Button5, Secondary  {F12}  ~Missile Camera
Button6, Primary    {F1}  ~Front View
Button6, Secondary  {.}  ~Decrease Radar Rng
Button7, Primary    {F2}  ~Rear View
Button7, Secondary  {,}  ~Increase Radar Rng
Button8, Primary    {F4}  ~Virtual Cockpit
Button8, Secondary  {F9}  ~Flyby View
Throttle  ANALOG_MODE ~Thrust
Throttle, Absolute  {NONE}  {NONE}  {NONE}  {NONE}  {NONE}  {NONE}  {NONE}  {NONE}  {NONE}  {NONE}
Throttle, Incremental  {NONE}  {NONE}  {NONE}  {NONE}  1
Rudder  ANALOG_MODE
Rudder, Keystrokes  {END}  {DOWN}  {PGDN}  54

[Stick]
Button1, Primary    {NONE}  JB1  ~Fire Weapon
Button1, Secondary  {TAB}  ~Fire Gun
Button2, Primary    {NONE}  JB2  ~Next Target 
Button2, Secondary  {NONE}
Button3, Primary    {ALT E}  ~Engage my target
Button3, Secondary  {U}  ~IFF Squawk
Button4, Primary    {ALT W}  ~Engage tgts same class
Button4, Secondary  {ALT P}  ~Protect me
Button5, Primary    {ALT D}  ~Disengage
Button5, Secondary  {L.SHIFT 6}  ~Nav Window
Button6, Primary    {L.SHIFT 5}  ~Radar Warn Window
Button6, Secondary  {L.SHIFT 9}  ~Radar Window
Button7, Primary    {L.SHIFT 4}  ~Target View
Button7, Secondary  {L.SHIFT 8}  ~System Window
Button8, Primary    {F5}  ~Player income missile
Button8, Secondary  {R}  ~Radar
