name	plane2
type enemy
speed 5
health 200
aimove chase
aimove wander
nodrop 1
nolife 1
nopain 1
cantgrab 1
setlayer 1
animationscript data/scripts/flash.c
lifespan 100
falldie 1
nodieblink 3
nomove 0 1
load jason2
load were2
subject_to_screen 1
palette data/bgs/lv6/b2
anim spawn
        delay  500
	offset	413 297
        bbox 0 0 0 0
	jumpframe 0 0 0.5 0.2
	frame	data/bgs/lv6/b2
anim idle
        loop 1
        delay  50
	offset	413 297
        bbox 0 0 0 0
        summonframe 1 -266 0 120 0
        subentity jason2
     	frame	data/bgs/lv6/b2
        frame	data/bgs/lv6/b2
anim walk
        loop 1
        delay  50
	offset	413 297
        bbox 0 0 0 0
        summonframe 1 -266 0 120 0
        subentity jason2
	frame	data/bgs/lv6/b2
        frame	data/bgs/lv6/b2
anim attack1
        range -10 10
        delay  100
	offset	413 297
        bbox 0 0 0 0
        @cmd velo001 0.2 0.1 0
        spawnframe 1 -266 0 120 0
        subentity were2
	frame	data/bgs/lv6/b2
        delay 1
        frame	data/bgs/lv6/b2
anim attack2
        range -10 10
        delay  100
	offset	413 297
        bbox 0 0 0 0
        spawnframe 1 -266 0 120 0
        subentity jason2
        @cmd velo001 0.1 0.1 0
	frame	data/bgs/lv6/b2
        delay 1
        frame	data/bgs/lv6/b2
anim pain
        delay  10
	offset	413 297
        bbox 0 0 0 0
	frame	data/bgs/lv6/b2               
anim rise
        delay  10
	offset	413 297
        bbox 0 0 0 0
	frame	data/bgs/lv6/b2
anim fall
        delay  10
	offset	413 297
        bbox 0 0 0 0
	frame	data/bgs/lv6/b2
anim death
        delay  300
	offset	413 297
        bbox 0 0 0 0
        @cmd velo001 0.2 0.1 0
	frame	data/bgs/lv6/b2
