[Info]
 ;Name of the stage.
name = "Adon Stage"

[Camera]
startx = 0
starty = 0
boundleft = -224
boundright = 224
boundhigh = -99;-16
boundlow = 0
verticalfollow = .2
tension = 60

[PlayerInfo]
p1startx = -70          ;Starting x coordinates
p1starty = 0            ;Starting y coordinates
p1startz = 0            ;Starting z coordinates
p1facing = 1            ;Direction player faces: 1=right, -1=left
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000 ;Left bound (x-movement)
rightbound =  1000 ;Right bound
topbound  =  0     ;Top bound (z-movement)
botbound  =  0     ;Bottom bound

[Scaling]
topz     = 0       ;Top z-coordinate for scaling
botz     = 50      ;Bottom z-coordinate for scaling
topscale = 1       ;Scale to use at top
botscale = 1.2     ;Scale to use at bottom

[Bound]
screenleft = 15    ;Dist from left of screen that player can move to
screenright = 15   ;Right edge

[StageInfo]
zoffset = 213
autoturn = 1
resetBG = 0

[Shadow]
color = 92,92,92
yscale = .5

[Music]
bgmusic = sound/adon.mp3
bgvolume = 0

[BGdef]
spr = stages/adon718.sff
debugbg = 0

;----------
;[BG Background]   ;old
;type = normal
;spriteno = 0,0
;mask = 0
;start = 40, 83
;delta = .8,.8

[BG Background]
type = normal
spriteno = 11,0
mask = 0
start = 40, 83
delta = 0,0
[BG Background]
type = normal
spriteno = 11,1
mask = 1
start = 40, 83
delta = 0,0
[BG Background]
type = normal
spriteno = 10,2
mask = 1
start = 40, 83
delta = .3,.3
[BG Background]
type = normal
spriteno = 10,3
mask = 1
start = 40, 83
delta = .3,.3
[BG Background]
type = normal
spriteno = 10,4
mask = 1
start = 40, 83
delta = .5,.5
[BG Background]
type = normal
spriteno = 11,5
mask = 1
start = 40, 83
delta = .5,.5
[BG Background]
type = normal
spriteno = 11,6
mask = 1
start = 40, 83
delta = .7,.7
[BG Background]
type = normal
spriteno = 10,7
mask = 1
start = 40, 83
delta = .7,.7

;----------
[BG Front Bottom]
type = normal
spriteno = 0,1
mask = 0
start = 0, 240
delta = 1,1

;----------
[BG Front Top]
type = normal
spriteno = 0,3
mask = 1
start = 0, 240
delta = 1,1

;-------------
[BG Plants]
type = normal
spriteno = 1,0
mask = 1
start = 0,256
delta = 1.1,1.1
layerno = 1
 [BG Plants]
type = normal
spriteno = 1,1
mask = 1
start = 0,264
delta = 1,1.1
layerno = 1
 [BG Plants]
type = normal
spriteno = 1,2
mask = 1
start = 0,256
delta = 1.2,1.2
layerno = 1
 
