name		 BoatShoot
type		 enemy
health		 60
nolife		 1
nopain		 1
nodrop		 2
nomove		 1 1
offscreenkill	 10000
animationscript	 data/chars/cobras/jetsc.c

load		 MiniBall


anim idle
	loop	1
	delay	40
	offset  0 0
	frame	data/chars/misc/empty.gif
	@cmd	attack1 -400 400 0 300 "ANI_FOLLOW1"
	frame	data/chars/misc/empty.gif

anim follow1
	delay	10
	offset  0 0
	frame	data/chars/misc/empty.gif
	delay	60
	sound	data/sounds/HydraGun.wav
	@cmd	target 1.5 1.5 0 0 0 1
	@cmd	shoot2 "MiniBall" 0 0
	frame	data/chars/misc/empty.gif
	@cmd	beidle
	frame	data/chars/misc/empty.gif
