name		Big_Boa
health		300
speed		8
type		enemy
subtype		chase
dust		dust
gfxshadow	1
knockdowncount	2
risetime	150
hostile		player npc
candamage	player npc obstacle
defense		all 1 10
diesound	data/sounds/die3.wav
blockodds	1
bflash		Block
aggression	20
animationscript	data/scripts/harden.c



anim	attack1
	range	0 70
	offset	108 172
	bbox	81 60 45 112
	delay	15
	frame	data/chars/Big_Boa/special1.gif
	sound	data/sounds/punch.wav
	attack	117 95 54 21 40 1 0 0 30
	dropv	2 3 0
	frame	data/chars/Big_Boa/special2.gif
	attack	0
	frame	data/chars/Big_Boa/special1.gif
		
anim	attack2
	range	30 90
	quakeframe	1 2 8
	offset	108 172
	bbox	81 60 45 112
	delay	15
	frame	data/chars/Big_Boa/a102.gif
	hitfx	data/chars/Big_Boa/BigHit.wav
	sound	data/sounds/punch.wav
	blast	132 66 67 56 40 1 0 0 30
	dropv	3 7 0#2 3 0
	frame	data/chars/Big_Boa/a103.gif
	attack	0
	frame	data/chars/Big_Boa/a102.gif
		
anim	attack3
	sound	data/sounds/jump.wav
	range	100 160
	rangez	-25 25
	offset	108 172
	bbox	81 60 45 112
	delay	25
	frame	data/chars/Big_Boa/a101.gif
	delay	20
	@cmd	targetL 4 20 0 1
	@cmd	leap 4
	bbox	59 94 53 58
	frame	data/chars/Big_Boa/Jk1.gif
	delay	60
	sound	data/sounds/punch.wav
	attack	107 146 71 30 40 1 0 0 30
	dropv	2 3 0
	frame	data/chars/Big_Boa/Jk2.gif
	attack	0
	delay	20
	bbox	81 60 45 112
	frame	data/chars/Big_Boa/a101.gif
		
anim	block
	delay	50
	offset	108 172
	bbox	81 60 45 112
	frame	data/chars/Big_Boa/block.gif
		
anim	fall
	delay	25
	bbox	65 75 83 55
	offset	108 172
	frame	data/chars/Big_Boa/fall1.gif
	attack	77 124 27 17 10 1 0 0 1
	frame	data/chars/Big_Boa/fall2.gif
	attack	0 0 0 0 0 0
	frame	data/chars/Big_Boa/fall3.gif
		
anim	idle
	loop	1
	delay	16
	offset	108 172
	bbox	81 60 45 112
	frame	data/chars/Big_Boa/idle0.gif
		
anim	pain
	delay	8
	offset	108 172
	bbox	81 60 45 112
	frame	data/chars/Big_Boa/pain1.gif
	frame	data/chars/Big_Boa/pain2.gif
	frame	data/chars/Big_Boa/pain1.gif
		
anim	pain2
	delay	8
	offset	108 172
	jumpframe	0 0 -2 0
	frame	data/chars/Big_Boa/pain1.gif
	delay	24
	frame	data/chars/Big_Boa/pain2.gif
	delay	8
	bbox	81 60 45 112
	@cmd	dasher 0 0 0
	frame	data/chars/Big_Boa/pain1.gif
		
anim	rise
	offset	99 172
	delay	13
	frame	data/chars/Big_Boa/rise.gif
		
anim	walk
	loop	1
	offset	108 172
	bbox	81 60 45 112
	delay	15
	frame	data/chars/Big_Boa/wk1.gif
	frame	data/chars/Big_Boa/wk2.gif
	frame	data/chars/Big_Boa/wk3.gif
	frame	data/chars/Big_Boa/wk4.gif
	frame	data/chars/Big_Boa/wk5.gif
	frame	data/chars/Big_Boa/wk6.gif
		
#|edited by openBor Stats v 0.41
		
