name Clone6
type enemy
#health 200
speed 16
mp 100
gfxshadow  1
grabdistance 25
throw 2,5 0
makeinv 1

com D D J FREESPECIAL3
com D F A FREESPECIAL4

subtype chase
candamage player obstacle
hostile player
aggression 80
nomove 0 1
nodrop 1
death 1
cantgrab 1
score  1500
#nopain  1
facing 1

weaploss 3
nolife 1

palette  data/chars/clone/clone3/laborpal.gif


##scripts###
script          data/chars/clone/clone3/raio2.c
animationscript data/chars/clone/clone3/clone.c



anim spawn



        delay 1
        offset 133 217

        
        custentity shot2i
        spawnframe  30  30 0 170
        @cmd    painfall 1 1
       
        delay  1
       frame data/chars/clone/clone3/cwatk11.gif
        


       delay 6
       frame data/chars/clone/clone3/cwatk11.gif
      
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif


       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif


       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif
       frame data/chars/clone/clone3/cwatk11.gif
       frame data/chars/clone/clone3/cwatk12.gif


  




        delay  1
         @cmd    spawner "clontime" 0 0 0
        frame data/chars/clone/clone3/cw1.gif
        delay 1
        frame data/chars/clone/clone3/cw1.gif


        #void searchbi(int busca, float x, float z, float y)
        #@cmd searchbi "shot2i" 50 0 180


       bbox 71 57 79 45
       frame data/chars/clone/clone3/cw1.gif


anim idle


       loop 0
       

       delay 1
       offset 133 217
       bbox 71 57 79 45
       
       frame data/chars/clone/clone3/cw1.gif
       frame data/chars/clone/clone3/cw1.gif


anim pain

       delay 5
       offset 133 217
       bbox 71 57 79 45
       
       frame data/chars/clone/clone3/cw1.gif
       frame data/chars/clone/clone3/cw1.gif



anim rise

       delay 30
       offset 133 217
       bbox 71 58 81 50
       frame data/chars/clone/clone3/cw1.gif


anim death


       loop
       delay 1
       offset 125 235
       bbox 81 66 85 33

        subentity explode6

        spawnframe 1  0 0 0 0
        delay 100
       frame data/chars/clone/clone3/idle.gif
        delay 20
       @cmd    spawner "exp2" 0 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" 10 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" -10 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" 0 0 0
       frame data/chars/clone/clone3/idle.gif
       @cmd    spawner "exp2" 10 0 0
       frame data/chars/clone/clone3/idle.gif


anim walk

       loop 1
       delay 10
       offset 133 217
       bbox 69 54 84 53
       
       


	
       frame data/chars/clone/clone3/cw1.gif
       frame data/chars/clone/clone3/cw2.gif
       frame data/chars/clone/clone3/cw3.gif
       frame data/chars/clone/clone3/cw4.gif
       frame data/chars/clone/clone3/cw5.gif
       frame data/chars/clone/clone3/cw4.gif
       frame data/chars/clone/clone3/cw3.gif
       frame data/chars/clone/clone3/cw2.gif



anim attack1


     


        range -5000 -4000
       delay 1
       offset 133 217
       bbox 71 57 79 45
       hitflash flash2
       frame data/chars/clone/clone3/cw1.gif
       frame data/chars/clone/clone3/cw1.gif
       
       
       



anim attack2


       


      
       range -5000 -4000
       delay 1
       offset 133 217
       bbox 71 57 79 45
       hitflash flash2
       frame data/chars/clone/clone3/cw1.gif
       frame data/chars/clone/clone3/cw1.gif


       
       






