name	jkspa
type	text
subtype noskip
cantgrab 1
nolife 1
load jkspb
animationscript data/scripts/flash.c
palette data/chars/jack/f1
candamage enemy
grabdistance 1000
anim idle
	fastattack 1
	offset  104 92
	delay   1
	bbox    0 0 0 0
	@cmd velo001 0 0 -2.5
	spawnframe 0 160 120 0 1
	subentity jkspb
	quakeframe 20 46 -3
	hitfx data/sounds/empty.wav
	frame	data/chars/misc/empty
	delay 5
	sound data/sounds/n/pbomb.wav
	frame	data/chars/jack/f1
	frame	data/chars/jack/f2
	frame	data/chars/jack/f3
	frame	data/chars/jack/f1
	frame	data/chars/jack/f2
	frame	data/chars/jack/f3
	frame	data/chars/jack/f1
	frame	data/chars/jack/f2
	frame	data/chars/jack/f3
	frame	data/chars/jack/f1
	frame	data/chars/jack/f2
	frame	data/chars/jack/f3
	frame	data/chars/jack/f1
	frame	data/chars/jack/f2
	frame	data/chars/jack/f3
	frame	data/chars/jack/f1
	frame	data/chars/jack/f2
	frame	data/chars/jack/f3
	frame	data/chars/jack/f4
	frame	data/chars/jack/f5
	frame	data/chars/jack/f4
	frame	data/chars/jack/f5
	frame	data/chars/jack/f4
	frame	data/chars/jack/f5
	frame	data/chars/jack/f4
	frame	data/chars/jack/f5
	frame	data/chars/jack/f6
	frame	data/chars/jack/f7
	attack2 -1000 -1000 2000 2000 0 0 1  
	frame	data/chars/jack/f8
	attack2 0
	frame	data/chars/jack/f6
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f7
	attack 0
	frame	data/chars/jack/f8
	attack2 -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f6
	attack2 0
	frame	data/chars/jack/f7
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f8
	attack 0
	frame	data/chars/jack/f6
	attack2 -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f7
	attack2 0
	frame	data/chars/jack/f8
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f6
	attack 0
	frame	data/chars/jack/f7
	attack2 -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f8
	attack2 0
	frame	data/chars/jack/f6
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f7
	attack 0
	frame	data/chars/jack/f8
	attack2 -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f6
	attack2 0
	frame	data/chars/jack/f7
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f8
	attack 0
	frame	data/chars/jack/f6
	attack2 -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f7
	attack2 0
	frame	data/chars/jack/f8
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f6
	attack 0
	frame	data/chars/jack/f7
	attack2 -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f8
	attack2 0
	frame	data/chars/jack/f6
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f7
	attack 0
	frame	data/chars/jack/f8
	attack2 -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f6
	attack2 0
	frame	data/chars/jack/f7
	attack -1000 -1000 2000 2000 0 0 1 
	frame	data/chars/jack/f8
	attack 0
	frame	data/chars/jack/f9
	drawmethod 198 198
	frame	data/chars/jack/f9
	drawmethod 128 128
	frame	data/chars/jack/f9
	drawmethod 64 64
	frame	data/chars/jack/f9
	sound   data/sounds/bosfinsh.wav
	delay 1
	frame	data/chars/misc/empty
	@cmd killentity getlocalvar("self")
	frame	data/chars/misc/empty
