if global.playerclass != 11
{
  modHPx = 0;
  if global.hpmode > 0
  and (global.mmlife >= 1)
  {
    if global.playerhpmode >= 1
        alignhp = 1;
    else
        alignhp = 9;
    mylife = global.hpmode * 2
    if obj_mario.canHP >= 1
    {
        if (global.mmlife = 3)
            draw_sprite_ext(spr_mm_health_bar,mylife - 1,view_xview[0]+111+modHPx,view_yview[0]+alignhp,1,1,0,c_white,0.7);
        else
            draw_sprite_ext(spr_mm_health_bar,mylife,view_xview[0]+111+modHPx,view_yview[0]+alignhp,1,1,0,c_white,0.7);
        if (global.mmlife >= 2)
            draw_sprite_ext(spr_mm_health_bar,mylife - 1,view_xview[0]+123+modHPx,view_yview[0]+alignhp,1,1,0,c_white,0.7);
        else
            draw_sprite_ext(spr_mm_health_bar,mylife,view_xview[0]+123+modHPx,view_yview[0]+alignhp,1,1,0,c_white,0.7);
        draw_sprite_ext(spr_mm_health_bar,mylife - 1,view_xview[0]+135+modHPx,view_yview[0]+alignhp,1,1,0,c_white,0.7);
    }
  }
}
draw_sprite_ext(spr_reservebox,2,view_xview[0]+147,view_yview[0]+2,1,1,0,c_white,0.7);
draw_sprite_ext(spr_reservebox,1,view_xview[0]+147,view_yview[0]+2,1,1,0,c_white,1);
draw_sprite_ext(spr_gng_wepicons,global.Areserve,view_xview[0]+155,view_yview[0]+10,1,1,0,c_white,0.7);
draw_sprite_ext(spr_reservebox,3,view_xview[0]+147,view_yview[0]+2,1,1,0,c_white,0.4);
draw_sprite_ext(spr_gng_wepicons,global.Aweapon,view_xview[0]+149,view_yview[0]+4,1,1,0,c_white,1);